Ignition.GamesAbout us

What is it? buy now

Ignition is a framework for building 2D games and other interactive graphical driven applications. It allows you to create apps on multiple platforms with the greatest of ease! Same principal and proven design as the original Ignition framework but instead of using BlitzMax, it uses Monkey, a next-generation games programming language. Powerful, easy to understand and flexible!

Why would I want this?

  • To save yourself the boring research, technical problems and a lot of time!
  • To focus more on the productive aspects of creating games.
  • To develop Ignition has taken countless painful and boring hours of coding
    and testing saving you the trouble going through the same process.

Don’t reinvent the wheel, buy Ignition today!

What do I get with Ignition?

Engine mode
Ignition is more than just a framework. It's also a powerful 2d engine. Simply create objects and attach them to other objects. Once attached, objects are updated and rendered automatically. Objects or even entire screens can be rotated, scaled, zoomed, faded, sorted etc.
Pixel perfect collision
Besides common collision support e.g. circle to circle, circle to rectangle, rectangle to rectangle etc, Ignition also supports pixel perfect collision. This can be done by creating virtual collision layers with masks of objects. A special tool is provided to convert image files to mask files..
Tile system
Ignition comes with its own tile system and tile map editor. The tile module supports multiple bitmaps and multiple layers. The tile editor can export projects for Ignition Max and Ignition X for Monkey.

Content manager
The content manager makes sure that images, sounds or string data is only loaded once.
Special effects
Ignition comes with presets for creating explosions, smoke, blast waves and light trails. More special effects will be added in future versions of Ignition.


Gravity Zone demo
Tile Jungle demo
Shooting Tiles demo
Collision demo
General Purpose Interface
Slider Demo
Virtual Joystick Demo
Galaxy Protector


And even more features...
  • Scene manager
  • Transitions between screens
  • Advanced 2d system using playfields, layers and sprites
  • Virtual resolutions
  • Splitscreen support
  • Parallax scrolling support
  • Skinnable GUI system
  • Motion tweening
  • Generic particle system
  • Zoom, rotate and/or fade an entire screen
  • Scripting engine for loading level data
  • Configuration system for loading settings
  • Storage system for saving game data
  • Highscore manager
  • Bitmap fonts
  • TTF font converter
  • Object pool system
  • Sound effects library
  • Virtual joystick and joypad
  • Loader screen
  • Common code library

    Ignition comes with many source code files,
    templates, documentation and examples.


Multi platform

Ignition supports all Monkey targets so your app can be ready in no time for all supported devices. Use your valuable time to be creative and spend less time on learning all these different platforms.

What is Monkey?

Monkey is a brand spanking new programming language that allows you to create apps on multiple platforms with the greatest of ease. Monkey works by translating Monkey code to one of a different number of languages at compile time - including C++, C#, Java, Javascript and Actionscript. Monkey games can then be run on potentially hundreds of different devices - including mobile phones, tablets, desktop computers and even videogame consoles. Monkey saves you time and allows you to target your apps at multiple markets and app stores at once, potentially multiplying sales several times over.

Monkey can generate code for the following platforms


monkey download